






Речь была о том, что кто-то очень любит козырять большими цифрами. Так что стрелки на меня прошу не переводить, ибо "я все вижу".
Ладно, напиши что-нибудь в ответ, и хорош, а то от Shadowrun как-то совсем отдалились...


А в Zero One какие-то боевые элементы есть?

- http://www.kickstarter.com/projects/161 ... un-returns


Sega-16: As you know, Shadowrun is an extremely popular title (and expensive on eBay). Were there ever any plans to localize the Japanese Sega CD version of Shadowrun? Any other import titles?
Tony Van: Shadowrun is my favorite game that I both produced and designed, and since the demand exceeds supply on eBay, I guess indicate others like it a lot too
When finishing Shadowrun Genesis, I was asked if I could localize it for Japan, but the game’s cart size was a problem for them (16 megabit ROMs cost more to produce then they typical 8 megabit ROMS they were used to.) The text size was also an issue (Japanese titles need 16 pixel areas for their character sets, and we built Shadowrun with only eight pixels for the English character set.) So, SOJ ultimately passed.
The funny thing about Shadowrun Sega CD is I had NO IDEA it even existed until about 2001, where I hit upon it while surfing the web. Obviously, it’s a COMPLETELY different game then mine (which was a completely different game from the SNES version.) I know that FASA was creating a Japanese version of the Shadowrun RPG when I was finishing Shadowrun Genesis, so Iume the RPG was a hit there, and someone in Japan licensed it and did their own game.
I’ve never played the Sega CD version, by the way. But I still crank up my old game every once in a while, and I still find it challenging and fun, even after all these years and knowing all its secrets.

Как только прочитал эту строку:Chances are, if you’ve played the Genesis or Sega CD for any amount of time, you’ve played a game done by Tony Van.

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